The co-op action of Fable 3 makes a largely translucent appearance in the PC port. The other potential hit the game takes in its transition to PC is in the multiplayer department. It’s a shame that Fable 3’s combat doesn’t completely gel with the good old mouse and keyboard Whether this is good or bad will depend on your preference, but it’s worth keeping in mind regardless. One other point to note is that the colour palette seems more mellow on PC, with a more emphasised motion blur effect also gracing the port. Smoother textures and a much further draw distance are just some of the treats awaiting your journey through Fable 3 on PC. Should your machine go above and beyond the call of duty, you’ll find that the game’s visuals actually surpass those of its Xbox counterpart quite impressively.
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The port is smooth, very smooth even, and offers a stutter free experience, provided you meet the hardware requirements of course. Thankfully, the PC port of Fable 3 passes these tests with flying colours. The other key area that often takes a hit in the porting process is the game’s graphics and subsequent frame rate.
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On the plus side, the game does offer support for an Xbox 360 controller if you have the means of plugging it into your PC, making my mouse and keyboard control complaints moot if you have this luxury. It isn’t a game breaker by any means, as the rest of the controls feel very comfortable, but it certainly doesn’t match up to Fable 3’s native version on the Xbox 360. It generally means you’ll stick to one attack method for each battle. Whilst it does work, you often find yourself unable to manage these different combat modes effectively when in the heat of battle. The PC version gets around the lack of said face buttons by forcing you to switch into different attack modes with the number keys or mouse scroll wheel. The 360 version of the game was able to satisfyingly map your melee, ranged and magic attacks to three separate face buttons, allowing you to quickly mix up your attacks on the fly. Though interactions with characters and objects are handled easily enough with the number keys (easier than it sounds, I promise), the controls become more complex than the game’s Xbox cousin the moment you engage in combat. Considering the simplicity of Fable 3’s control scheme on 360, the PC controls should be considered a success more or less. Joypads and mouse and keyboard inputs don’t seem to have much in common these days. The big hurdle most games face in the transition from console to computer is the issue of controls. In the main room of the Sanctuary you can receive gifts, such as gems, food, potions, gold, and equipment off a shelf near where your dog sleeps.It’s a faithful port of the original, warts and all.Here, you can buy downloadable content (DLC), adjust multiplayer options, and join or create a multiplayer cooperative match. The online room is marked by a "people" icon.You can also view all the gold you have currently amassed in the game.
Here, you can view all your game achievements and trophies you receive for defeating certain enemy bosses and getting to certain points in the game.
Here, you can view and change your outfit, hairstyle, and tattoos.